When we talk about digital learning and bringing technology into the classroom, we hope it has positive effects, right? Well, I should hope so. So let’s say you bring in a digital project-based lesson or two, encourage students to use Animoto, or just use a device in the classroom. If properly done, it’s easy to see positive effects.
So where do you start? What kind of lessons actually lead to this holy grail that is ‘deeper’ learning? The 15 lessons in the infographic below (click the image to enlarge) are incredibly simple jumping-off points to bring a high-quality digital learning environment into your classroom without having to Google your brains out.
What are your favorite digital lessons that have been proven to be effective? Have you done all 15 laid out in the below infographic? Weigh in down in the comments – we’d love to hear from you!

Infographic by the fine folks over at Getting Smart.


Love the website. Can’t wait to get helping with the project thingies.
xo
Great infographic!
Its digital all the way
These are great ideas for digital learning opportunities. Our school lets fifth graders design and build Mars Rovers through Project Lead the Way. It is a great experience, and allows kids who do not usually “shine” to become leaders. I will definitely try more of these ideas.
These are great ideas for digital learning opportunities. Our school does a Mars Rover project through Project Lead the Way with our fifth graders. This project allows kids to “shine” that may not normally be leaders. I look forward to trying some of your ideas.